voice.sendRemoteTalkersToEndpoint
voice.sendRemoteTalkersToEndpoint
#Overview
name: voice.sendRemoteTalkersToEndpoint
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
This will send audio output for all incoming voip audio to the named endpoint. if given no arguments, this will route voice output through the game engine.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp:40
Scope: file
Source code excerpt:
static FAutoConsoleCommand GSendRemoteTalkersToEndpointCommand(
TEXT("voice.sendRemoteTalkersToEndpoint"),
TEXT("This will send audio output for all incoming voip audio to the named endpoint. if given no arguments, this will route voice output through the game engine."),
FConsoleCommandWithArgsDelegate::CreateStatic(
[](const TArray< FString >& Args)
{
IOnlineSubsystem* PlatformSubsystem = IOnlineSubsystem::Get();
IOnlineVoicePtr PlatformVoiceInterface = PlatformSubsystem ? PlatformSubsystem->GetVoiceInterface() : nullptr;