voice.sendRemoteTalkersToEndpoint

voice.sendRemoteTalkersToEndpoint

#Overview

name: voice.sendRemoteTalkersToEndpoint

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp:40

Scope: file

Source code excerpt:


static FAutoConsoleCommand GSendRemoteTalkersToEndpointCommand(
	TEXT("voice.sendRemoteTalkersToEndpoint"),
	TEXT("This will send audio output for all incoming voip audio to the named endpoint. if given no arguments, this will route voice output through the game engine."),
	FConsoleCommandWithArgsDelegate::CreateStatic(
		[](const TArray< FString >& Args)
{
	IOnlineSubsystem* PlatformSubsystem = IOnlineSubsystem::Get();
	IOnlineVoicePtr PlatformVoiceInterface = PlatformSubsystem ? PlatformSubsystem->GetVoiceInterface() : nullptr;