voice.SilenceDetectionAttackTime

voice.SilenceDetectionAttackTime

#Overview

name: voice.SilenceDetectionAttackTime

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp:9

Scope: file

Source code excerpt:

TMap<FUniqueNetIdWrapper, UVOIPTalker*> UVOIPStatics::VoiceTalkerMap;

static TAutoConsoleVariable<float> CVarVoiceSilenceDetectionAttackTime(TEXT("voice.SilenceDetectionAttackTime"),
	2.0f,
	TEXT("Attack time to be set for the VOIP microphone's silence detection algorithm in milliseconds.\n"),	
	ECVF_Default);

static TAutoConsoleVariable<float> CVarVoiceSilenceDetectionReleaseTime(TEXT("voice.SilenceDetectionReleaseTime"),
	1100.0f,

#Loc: <Workspace>/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp:118

Scope (from outer to inner):

file
function     bool FVoiceCaptureWindows::Init

Source code excerpt:


	// set up level detector
	static IConsoleVariable* SilenceDetectionAttackCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("voice.SilenceDetectionAttackTime"));
	check(SilenceDetectionAttackCVar);			
	static IConsoleVariable* SilenceDetectionReleaseCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("voice.SilenceDetectionReleaseTime"));
	check(SilenceDetectionReleaseCVar);				

	Audio::FInlineEnvelopeFollowerInitParams EnvelopeFollowerInitParams;
	EnvelopeFollowerInitParams.SampleRate = SampleRate;