vr.HeadTracking.ResetOrientation
vr.HeadTracking.ResetOrientation
#Overview
name: vr.HeadTracking.ResetOrientation
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Reset the rotation of the head mounted display.\nPass in an optional yaw for the new rotation in degrees .
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/XRBase/Source/XRBase/Private/HeadMountedDisplayConsoleCommands.cpp:300
Scope: file
Source code excerpt:
static FAutoConsoleCommand CHMDResetOrientationCmd(
TEXT("vr.HeadTracking.ResetOrientation"),
*LOCTEXT("CVarText_HMDResetOrientation", "Reset the rotation of the head mounted display.\nPass in an optional yaw for the new rotation in degrees .").ToString(),
FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(HMDResetOrientation));
static void HMDReset(const TArray<FString>& Args, UWorld*, FOutputDevice& Ar)
{
if (GEngine && GEngine->XRSystem.IsValid())