VREd.MinVelocityForMotionControllerInertia
VREd.MinVelocityForMotionControllerInertia
#Overview
name: VREd.MinVelocityForMotionControllerInertia
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Minimum velocity (in cm/frame in unscaled room space) before inertia will kick in when releasing objects (or the world)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/VREditor/Private/VREditorInteractor.cpp:59
Scope (from outer to inner):
file
namespace VREd
Source code excerpt:
static FAutoConsoleVariable TrackpadAbsoluteDragSpeed( TEXT( "VREd.TrackpadAbsoluteDragSpeed" ), 80.0f, TEXT( "How fast objects move toward or away when you drag on the touchpad while carrying them" ) );
static FAutoConsoleVariable TrackpadRelativeDragSpeed( TEXT( "VREd.TrackpadRelativeDragSpeed" ), 8.0f, TEXT( "How fast objects move toward or away when you hold a direction on an analog stick while carrying them" ) );
static FAutoConsoleVariable MinVelocityForInertia( TEXT( "VREd.MinVelocityForMotionControllerInertia" ), 1.0f, TEXT( "Minimum velocity (in cm/frame in unscaled room space) before inertia will kick in when releasing objects (or the world)" ) );
static FAutoConsoleVariable SequencerScrubMax( TEXT( "VREd.SequencerScrubMax" ), 2.0f, TEXT( "Max fast forward or fast reverse magnitude" ) );
static FAutoConsoleVariable ShowControllerHelpLabels( TEXT( "VREd.ShowControllerHelpLabels" ), 0, TEXT( "Enables help text overlay when controllers are near the viewer" ) );
static FAutoConsoleVariable HelpLabelFadeDuration( TEXT( "VREd.HelpLabelFadeDuration" ), 0.4f, TEXT( "Duration to fade controller help labels in and out" ) );
static FAutoConsoleVariable HelpLabelFadeDistance( TEXT( "VREd.HelpLabelFadeDistance" ), 30.0f, TEXT( "Distance at which controller help labels should appear (in cm)" ) );