VREd.TeleportScaleSensitivity
VREd.TeleportScaleSensitivity
#Overview
name: VREd.TeleportScaleSensitivity
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Teleport world to meters scale touchpad sensitivity
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/VREditor/Private/Teleporter/VREditorTeleporter.cpp:23
Scope (from outer to inner):
file
namespace VREd
Source code excerpt:
static FAutoConsoleVariable TeleportLaserPointerLength(TEXT("VREd.TeleportLaserPointerLength"), 500000.0f, TEXT("Distance of the LaserPointer for teleporting"));
static FAutoConsoleVariable TeleportDistance(TEXT("VREd.TeleportDistance"), 500.0f, TEXT("Default distance for teleporting when not hitting anything"));
static FAutoConsoleVariable TeleportScaleSensitivity(TEXT("VREd.TeleportScaleSensitivity"), 0.05f, TEXT("Teleport world to meters scale touchpad sensitivity"));
static FAutoConsoleVariable TeleportOffsetMultiplier(TEXT("VREd.TeleportOffsetMultiplier"), 0.3f, TEXT("Teleport offset multiplier"));
static FAutoConsoleVariable TeleportEnableChangeScale(TEXT("VREd.TeleportEnableChangeScale"), 0, TEXT("Ability to change the world to meters scale while teleporting"));
static FAutoConsoleVariable TeleportFadeInAnimateSpeed(TEXT("VREd.TeleportAnimateSpeed"), 3.0f, TEXT("How fast the teleporter should fade in"));
static FAutoConsoleVariable TeleportDragSpeed(TEXT("VREd.TeleportDragSpeed"), 0.3f, TEXT("How fast the teleporter should drag behind the laser aiming location"));
static FAutoConsoleVariable TeleportAllowScaleBackToDefault(TEXT("VREd.TeleportAllowScaleBackToDefault"), 1, TEXT("Scale back to default world to meters scale"));
static FAutoConsoleVariable TeleportAllowPushPull(TEXT("VREd.TeleportAllowPushPull"), 1, TEXT("Allow being able to push and pull the teleporter along the laser."));