VREd.ToggleDebugMode
VREd.ToggleDebugMode
#Overview
name: VREd.ToggleDebugMode
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Toggles debug mode of the VR Mode
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/VREditor/Private/VREditorMode.cpp:76
Scope (from outer to inner):
file
namespace VREd
Source code excerpt:
static FAutoConsoleVariable SFXMultiplier(TEXT("VREd.SFXMultiplier"), 1.5f, TEXT("Default Sound Effect Volume Multiplier"));
static FAutoConsoleCommand ToggleDebugMode(TEXT("VREd.ToggleDebugMode"), TEXT("Toggles debug mode of the VR Mode"), FConsoleCommandDelegate::CreateStatic(&UVREditorMode::ToggleDebugMode));
}
const TCHAR* UVREditorMode::AssetContainerPath = TEXT("/Engine/VREditor/VREditorAssetContainerData");
bool UVREditorMode::bDebugModeEnabled = false;
UVREditorMode::UVREditorMode() :