WidgetComponent.MaximumRenderTargetHeight

WidgetComponent.MaximumRenderTargetHeight

#Overview

name: WidgetComponent.MaximumRenderTargetHeight

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp:45

Scope: file

Source code excerpt:

static FAutoConsoleVariableRef CVarMaximumRenderTargetHeight
(
	TEXT("WidgetComponent.MaximumRenderTargetHeight"),
	MaximumRenderTargetHeight,
	TEXT("Sets the maximum height of the render target used by a Widget Component.")
);

static bool bUseAutomaticTickModeByDefault = false;
static FAutoConsoleVariableRef CVarbUseAutomaticTickModeByDefault