WidgetComponent.MaximumRenderTargetWidth
WidgetComponent.MaximumRenderTargetWidth
#Overview
name: WidgetComponent.MaximumRenderTargetWidth
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the maximum width of the render target used by a Widget Component.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp:37
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarMaximumRenderTargetWidth
(
TEXT("WidgetComponent.MaximumRenderTargetWidth"),
MaximumRenderTargetWidth,
TEXT("Sets the maximum width of the render target used by a Widget Component.")
);
static int32 MaximumRenderTargetHeight = 2160;
static FAutoConsoleVariableRef CVarMaximumRenderTargetHeight