WidgetComponent.UseAutomaticTickModeByDefault

WidgetComponent.UseAutomaticTickModeByDefault

#Overview

name: WidgetComponent.UseAutomaticTickModeByDefault

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp:53

Scope: file

Source code excerpt:

static FAutoConsoleVariableRef CVarbUseAutomaticTickModeByDefault
(
	TEXT("WidgetComponent.UseAutomaticTickModeByDefault"),
	bUseAutomaticTickModeByDefault,
	TEXT("Sets to true to Disable Tick by default on Widget Components when set to false, the tick will enabled by default.")
);

class FWorldWidgetScreenLayer : public IGameLayer
{