WidgetComponent.UseAutomaticTickModeByDefault
WidgetComponent.UseAutomaticTickModeByDefault
#Overview
name: WidgetComponent.UseAutomaticTickModeByDefault
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets to true to Disable Tick by default on Widget Components when set to false, the tick will enabled by default.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp:53
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarbUseAutomaticTickModeByDefault
(
TEXT("WidgetComponent.UseAutomaticTickModeByDefault"),
bUseAutomaticTickModeByDefault,
TEXT("Sets to true to Disable Tick by default on Widget Components when set to false, the tick will enabled by default.")
);
class FWorldWidgetScreenLayer : public IGameLayer
{