wp.Runtime.HashSet.ShowDebugDisplayMode

wp.Runtime.HashSet.ShowDebugDisplayMode

#Overview

name: wp.Runtime.HashSet.ShowDebugDisplayMode

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSetDebugDraw.cpp:26

Scope: file

Source code excerpt:

static int32 GShowRuntimeHashSetDebugDisplayMode = 0;
static FAutoConsoleVariableRef CVarShowRuntimeHashSetDebugDisplayMode(
	TEXT("wp.Runtime.HashSet.ShowDebugDisplayMode"),
	GShowRuntimeHashSetDebugDisplayMode,
	TEXT("Used to choose what mode to display when showing runtime partitions (0=Level Streaming State, 1=Data Layers, 2=Content Bundles)."));

static EWorldPartitionRuntimeCellVisualizeMode GetStreamingCellVisualizeMode()
{
	const EWorldPartitionRuntimeCellVisualizeMode VisualizeMode = FWorldPartitionDebugHelper::IsRuntimeSpatialHashCellStreamingPriorityShown() ? EWorldPartitionRuntimeCellVisualizeMode::StreamingPriority : EWorldPartitionRuntimeCellVisualizeMode::StreamingStatus;