wp.Runtime.HashSet.ShowDebugDisplayMode
wp.Runtime.HashSet.ShowDebugDisplayMode
#Overview
name: wp.Runtime.HashSet.ShowDebugDisplayMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Used to choose what mode to display when showing runtime partitions (0=Level Streaming State, 1=Data Layers, 2=Content Bundles).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSetDebugDraw.cpp:26
Scope: file
Source code excerpt:
static int32 GShowRuntimeHashSetDebugDisplayMode = 0;
static FAutoConsoleVariableRef CVarShowRuntimeHashSetDebugDisplayMode(
TEXT("wp.Runtime.HashSet.ShowDebugDisplayMode"),
GShowRuntimeHashSetDebugDisplayMode,
TEXT("Used to choose what mode to display when showing runtime partitions (0=Level Streaming State, 1=Data Layers, 2=Content Bundles)."));
static EWorldPartitionRuntimeCellVisualizeMode GetStreamingCellVisualizeMode()
{
const EWorldPartitionRuntimeCellVisualizeMode VisualizeMode = FWorldPartitionDebugHelper::IsRuntimeSpatialHashCellStreamingPriorityShown() ? EWorldPartitionRuntimeCellVisualizeMode::StreamingPriority : EWorldPartitionRuntimeCellVisualizeMode::StreamingStatus;