wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation

wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation

#Overview

name: wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.cpp:29

Scope: file

Source code excerpt:

bool GRuntimeSpatialHashPlacePartitionActorsUsingLocation = true;
static FAutoConsoleVariableRef CVarRuntimeSpatialHashPlacePartitionActorsUsingLocation(
	TEXT("wp.Runtime.RuntimeSpatialHashPlacePartitionActorsUsingLocation"),
	GRuntimeSpatialHashPlacePartitionActorsUsingLocation,
	TEXT("Set RuntimeSpatialHashPlacePartitionActorsUsingLocation to true to place partitioned actors into their corresponding cell using their location instead of their bounding box."));

#endif

FSquare2DGridHelper::FSquare2DGridHelper(const FBox& InWorldBounds, const FVector& InOrigin, int64 InCellSize)