wp.Runtime.RuntimeSpatialHashUseAlignedGridLevels

wp.Runtime.RuntimeSpatialHashUseAlignedGridLevels

#Overview

name: wp.Runtime.RuntimeSpatialHashUseAlignedGridLevels

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.cpp:11

Scope: file

Source code excerpt:

bool GRuntimeSpatialHashUseAlignedGridLevels = true;
static FAutoConsoleVariableRef CVarRuntimeSpatialHashUseAlignedGridLevels(
	TEXT("wp.Runtime.RuntimeSpatialHashUseAlignedGridLevels"),
	GRuntimeSpatialHashUseAlignedGridLevels,
	TEXT("Set RuntimeSpatialHashUseAlignedGridLevels to false to help break the pattern caused by world partition promotion of actors to upper grid levels that are always aligned on child levels."));

bool GRuntimeSpatialHashSnapNonAlignedGridLevelsToLowerLevels = true;
static FAutoConsoleVariableRef CVarRuntimeSpatialHashSnapNonAlignedGridLevelsToLowerLevels(
	TEXT("wp.Runtime.RuntimeSpatialHashSnapNonAlignedGridLevelsToLowerLevels"),