wp.Runtime.UseMakingInvisibleTransactionRequests
wp.Runtime.UseMakingInvisibleTransactionRequests
#Overview
name: wp.Runtime.UseMakingInvisibleTransactionRequests
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether the client should wait for the server to acknowledge visibility update before making partitioned world streaming levels invisible.\nChanging the value while the game is running won\'t be considered.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartition.cpp:125
Scope: file
Source code excerpt:
bool UWorldPartition::bUseMakingInvisibleTransactionRequests = false;
FAutoConsoleVariableRef UWorldPartition::CVarUseMakingInvisibleTransactionRequests(
TEXT("wp.Runtime.UseMakingInvisibleTransactionRequests"),
UWorldPartition::bUseMakingInvisibleTransactionRequests,
TEXT("Whether the client should wait for the server to acknowledge visibility update before making partitioned world streaming levels invisible.\n")
TEXT("Changing the value while the game is running won't be considered."),
WorldPartition::ECVF_Runtime_ReadOnly);
#if WITH_EDITOR