wp.Runtime.UseMakingVisibleTransactionRequests

wp.Runtime.UseMakingVisibleTransactionRequests

#Overview

name: wp.Runtime.UseMakingVisibleTransactionRequests

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartition.cpp:117

Scope: file

Source code excerpt:

bool UWorldPartition::bUseMakingVisibleTransactionRequests = false;
FAutoConsoleVariableRef UWorldPartition::CVarUseMakingVisibleTransactionRequests(
	TEXT("wp.Runtime.UseMakingVisibleTransactionRequests"),
	UWorldPartition::bUseMakingVisibleTransactionRequests,
	TEXT("Whether the client should wait for the server to acknowledge visibility update before making partitioned world streaming levels visible.\n")
	TEXT("Changing the value while the game is running won't be considered."),
	WorldPartition::ECVF_Runtime_ReadOnly);

bool UWorldPartition::bUseMakingInvisibleTransactionRequests = false;